This game currently has one published named variant. The comparison will show differences when another variant is published.
Two-player Gin Rummy to 100 points
International · revision 1
- Players
- 2
- Deck
- Standard 52-card deck.
- Teams
- Individual play.
Setup and deal
Deal ten each; turn up one card to start the discard pile. The non-dealer plays first.
Turn order
Draw one card, then discard one; play alternates.
Knocking and lay-offs
Knock at ten or less deadwood; the opponent may lay off matching cards before the count. Going gin means no unmatched cards.
Scoring
Knocker scores the deadwood difference; an undercut opponent scores the difference plus 25; gin scores the opponent deadwood plus 25.
Ending the game
The first player to 100 points wins.
House-rule choices
Knock limit, gin and undercut bonuses, and starting cards.
Read full rules
Two-player Gin Rummy to 100 points
International · revision 1
- Players
- 2
- Deck
- Standard 52-card deck.
- Teams
- Individual play.
Setup and deal
Deal ten each; turn up one card to start the discard pile. The non-dealer plays first.
Turn order
Draw one card, then discard one; play alternates.
Knocking and lay-offs
Knock at ten or less deadwood; the opponent may lay off matching cards before the count. Going gin means no unmatched cards.
Scoring
Knocker scores the deadwood difference; an undercut opponent scores the difference plus 25; gin scores the opponent deadwood plus 25.
Ending the game
The first player to 100 points wins.
House-rule choices
Knock limit, gin and undercut bonuses, and starting cards.
Read full rules