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Cards Played In Error








80. Should the fourth hand, not being dummy or declarer, play before
the second, the latter may be called upon to play his highest or lowest
card of the suit played, or to win or lose the trick.

81. If any one, not being dummy, omit playing to a trick and such error
is not corrected until he has played to the next, the adversaries or
either of them may claim a new deal; should either decide that the deal
is to stand, the surplus card at the end of the hand is considered to
have been played to the imperfect trick, but does not constitute a
revoke therein.

82. When any one, except dummy, plays two or more cards to the same
trick and the mistake is not corrected, he is answerable for any
consequent revokes he may have made. When during the play the error is
detected, the tricks may be counted face downward, to see if any
contain more than four cards; should this be the case, the trick which
contains a surplus card or cards may be examined and the card or cards
restored to the original holder, who (not being dummy) shall be liable
for any revoke he may meanwhile have made.




Next: The Revoke

Previous: Leads Out Of Turn



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