Cards Played In Error





58. Should the third hand play before the second, the fourth may play

before his partner.



59. Should the third hand not have played, and the fourth hand play

before his partner, the latter may be called on to win or lose the

trick.



60. Should any one have omitted playing to a former trick, and such

error be not discovered till he has played to the next, the adversaries

may claim a new deal. Should they decide that the deal stand good, the

surplus card at the end of the hand is considered to have been played to

the imperfect trick, but does not constitute a revoke therein.



61. If any one play two cards to the same trick, or mix his trump or

other card with a trick to which it does not properly belong, and the

mistake is not discovered till the hand is played out, he is answerable

for all the consequent revokes he may have made.



If during the play of the hand the error be detected, the tricks may be

counted face downwards, to ascertain if there be among them a card too

many; should this be the case, the trick may be searched, and the card

restored. The player is, however, liable for all the revokes he may have

meanwhile made.





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